Westwing's first Design System

Role: Design System Manager

Led the creation of Westwing's first Design System, involving research, analysis, and implementation. This project contributed to my Senior promotion and the entitlement of Design System Manager, where I oversaw its evolution across teams.

DESIGN SYSTEM
UI COMPONENTS
SYSTEM THINKING
SCALABILITY
WEB & APP

The problem

Westwing's tech team faced two main challenges:
1. The lack of a proper UI library led to the creation of unnecessary components, resulting in wasted design time, duplicated elements, and inconsistent visuals across platforms.
2. An existing UI Kit was unfeasible due to the absence of a clear design pattern, making reuse of elements rare. As a result, even the smallest implementations required building from scratch, significantly increasing man-hours.

The solution

After a previous attempt to organize our UI elements using the Atomic Design Methodology, we developed BEA, our final design system.

BEA is organized into four sections:

1. Foundations: Where we store the company’s branding and core guidelines.
2. Assets
: Includes UI exports such as icons, logos, and badges.
3. Components
: The most complex and frequently used section, housing all reusable components that are essential for the UI Kit.
4. Standalones
: Contains elements not reused in code (e.g., footer, header) but still important for the design team when creating mockups.

After implementing BEA Design System, we saw a significant improvement in both design consistency and development efficiency across Westwing’s platforms.